Advanced Fighting Fantasy

SCENE 26 - Druids Ruin

SCENE 26 – Druids Ruin
By Gamekeeper Fbaff on Friday, 11 October 2013 at 17:00

Druids Ruin is a craggy weathered hilltop with a village aside, half a days ride from the West Coast at Oyster Bay south of Blacksand. It stands up out of the flat plain like a hand from the wrist up, palm to the sky, fingers open and slightly curled. The village nestles into the shady space beneath. It’s ‘fingers’ and ‘wrist’ are a dark and wind-carved stone containing many pearly white mineral pebbles not unlike those mined in the Moonstone Hills further to the east.

Druids Ruin is the name for the landmark feature, also the village, and also the villages wooden Inn of some repute, a locale visited by off-duty sailors, farmers, traders and travellers on the route who know of it. In recent times it has become a haunt of bandits of the Blue Rag Gang whose volume swelled because, if you weren’t a member of the Blue Rag Gang then you had your throat cut for banditting on their turf.

Being away from the more busy coastal road and with a peculiar reputation, Druids Ruin varies from quiet to bustling depending on what rumours and gossip the locals put around concerning news and events of the region. Their mindset is to be desperately poor and needing travellers to boost their income, to being fed up of invasion from outsiders poking their noses about in the village. Therefore the reputation of heroes is made and lost here due to the stories of strange monsters surrounding the hill.

The name Druids Ruin like so many things comes from the War of the Wizards some three hundred years ago, and is subject to a hundred different versions most of which contradict one another. It is used as a roadside temple by worshippers of several different gods, good and bad. The road to its top spirals up from the ‘back of the wrist’ to he ‘front of the wrist at the centre where it joins the palm’. There is a woodland area behind it which has its own rangers.

The village is a sprawl of woodwork spreading out from ‘the Cluff’ below the large overhang from the hill; much of it constructed from broken ships that have been wrecked on the rocks of the coast and dragged here. The village is complete with its own blacksmith, tithe barn, shops, a village council, and has an inland pirate / buccaneer feel to it. It currently has a rat infestation following the genocide of the local out-of-control wild cat population who were stinking the place up with their toileting and wailing.

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Gamekeeper Fbaff
Gamekeeper Fbaff Jasmin fills Runkle the Goblin in on some of the details as they ride together from Th’Atch village.
11 October 2013 at 17:01 · Like
Gamekeeper Fbaff
Gamekeeper Fbaff Justin Asin
12 October 2013 at 20:51 · Like
Justin Asin
Justin Asin Runkle Gremp

Runkle takes in his surroundings.
…See More
12 October 2013 at 21:48 · Edited · Like
Gamekeeper Fbaff
Gamekeeper Fbaff Jasmine: “Not long. I plan to discreetly hole up in a back room of the Inn that my father used to lodge us in and be gone at dawn, it should be plenty of time for Draco to catch up with us.”

The Druids Ruin Inn

The bar is fairly quiet. It is typical fare; wooden with rounded bay windows acquired from a wrecked ship, a single story tall with wooden rafters, large enough to hold perhaps forty people at a squash. A tight wooden stairs spirals to the private rooms above.

Jasmine is known here, she hails the barkeep who is a huge woman in skimpy green clothes of southern design, mostly hidden by folds of flesh. She has a silver flower pendant hanging from her tree trunk neck, and after a moment you notice that she has long pointy ears of an elf! “Hail, Jasmine Nightblade, brother of Garm, daughter of Drisk. How fare thee? A goblin companion, no less!” She gives Jas an ‘as-you-do’ look. “What can I be fetchin’ you? pig-knuckle-bones? Brandy shot?”

“Brandy shot Maive, thank yeez.” Jas replies. “And our usual room.”

“Paid for in advance by yer kind father, many a moon ago for stories worth re-telling. How is he?”

“Salamonis, some moons back. He lives there now, guild business.”

Maive pours Jasmine a shot of Brandy from a bottle on a shelf behind the bar and looks at Runkle curiously.

“Ye be keeping interesting company these times, maiden.”

“Oh, this is Runkle, he…” she sits down at a bar stool. “It’s a long story. Whose around?”

“Hardly any these days, the most of ’em are all called up to the Blue Rag Gang of legend who ye be knowing so much about, or else are off to sea. Local folks these past days have been quiet.”

You look around and see a sleeping man sized figure wrapped up in a blanket on a bench at the end of the room.
19 October 2013 at 16:59 · Like
Justin Asin
Justin Asin Runkle Gremp

@ Maive
“Well met, Maive. Glad to finally be somewhere without ghosts, bandits, or creepy old guys.”
21 October 2013 at 02:22 · Like
Gamekeeper Fbaff
Gamekeeper Fbaff @Runkle
You are contemplating for a moment how good it is to be away from the sound of crows that seem to have been haunting your whole journey so far.
Miave asks; “So where’d ya get yer face and hands all tattooed up like that for? Seems demonic to me.”
21 October 2013 at 17:01 · Like
Justin Asin
Justin Asin Runkle Gremp

@ Maive
“Would you believe me if I said a tower full of ghosts? And they’re on my face too?”
21 October 2013 at 22:22 · Like
Gamekeeper Fbaff
Gamekeeper Fbaff @Runkle:
“The tattoos are ghosts?” Miave asks seeming confused.

Jasmin steps in to help. “She is confused. Runkle here has picked up something a little nasty, you know what Goblins are like.” She changes the topic. “Runkle this is Maive half-elven. She is a priestess of Erillia, the Gardener.”

“Aspire to be. I have not yet been officially inaugurated on account of my not have green fingers.”

“She’s a cliche.” Jasmin says quickly.

“Am not!” Maive replies in a mock hurt voice and throws a hand towel at Jas.

“Are too.”

“Am not!” Maive chases Jasmin by waddling around from the bar and the two friends embrace in a hug. “It’s sure good to see you again, missy.”

The sleeping form on the bench at the end of the bar grunts and moves, makes some animalistic waking up noises.

“Quick, Runkle; upstairs!” Jas yelps and runs up the tiny narrow steep wooden stairs next to the bar.
21 October 2013 at 22:32 · Edited · Like
Justin Asin
Justin Asin Runkle Gremp

Runkle runs up the stairs after Jasmine.

@ Jasmine
“Who’s that?”
21 October 2013 at 23:20 · Like
Gamekeeper Fbaff
Gamekeeper Fbaff @Runkle:
The stairs go straight up to a wooden hallway running from the stairs to a door at the far end. The hall is little more than a long plank with hand-rails supported by beams that angle out from the plank as they rise, these beams have been filled in with shorter planks other than where they have been filled in with doors.

There are three doors on either wall. Unlike the slanting walls, the doors are vertical which makes a little extra floor space in front of the door, enough to open it outward, which of course blocks the hallway.

There is a small candle lantern hanging from the rafters. By the way the ceiling planks are creaking, someone is walking about up there. All of the wood here is grainy and smoothed with use and age although unpolished.

“How would I know?” Jasmin shrugs. “That’s our room.” She points at the door at the far end. You are standing at the top of the stairs, next to a ladder which goes up through a hatch in the ceiling.

Jasmin goes into the room, taking a large key from the lock and closing it behind her after you enter.

It is a long room running all along the back of the building. There is one shuttered window to the left, one to the right, and the room is large enough not only for wooden benches to run all along the back wall, half a dozen chests and crates which serve as tables, there are also half a dozen hammocks spanning not quite directly between the door wall and the one opposite it, but angled and at different heights. Some of these hold blankets and clothes. To the left of the door is a weapons rack. To the right is a narrow shelf.

“The adventurers room!” Jasmine grins and throws herself onto one of the hammocks. "In all the places of Allansia, this is one that I call ‘home’!

As you look around you see that there are names, runes and symbols carved into the plank-pannelled walls of this room, and that there are also more detailed messages, scrolls pinned to the walls.
21 October 2013 at 23:55 · Edited · Like
Gamekeeper Fbaff
Gamekeeper Fbaff Justin Asin
22 November 2013 at 07:11 · Like
Justin Asin
Justin Asin <ooc> Back! Sorry about the absence.

Runkle goes to look at the carvings and scrolls to see if he sees anything significant.

@ Jasmine
“Nice place! You come here often?”
16 February 2014 at 23:58 · Unlike · 2
Gamekeeper Fbaff
Gamekeeper Fbaff @Runkle:
“Not nearly often enough.” She is sitting down and holding her hand to her abdomen. “I have a strong feeling this is where i will be staying for quite some time from now.” Jasmine watches your interest in the messages and map sections scrawled and carved on the walls. “They are mostly old. Adventurers from all over Allansia leave notes for each other here. It’s even listed with the Adventurers Guild. So tell me Runkle, what are your plans? Are you still working for that wind priest Brantus and making your way to the Isle of Crabs? Or like me but for different reasons, chasing Kai Tigo?”
17 February 2014 at 00:51 · Like
Justin Asin
Justin Asin Runkle Gremp

@ Jasmine
“At first I was part of a larger group of people hired by Brantus. A half a dozen or so. But Draco and myself went to scout ahead and got sepated from the rest of them. I’d like to get reunited with Brantus and the group. I hope nothing happened to them.”
17 February 2014 at 01:51 · Like
Gamekeeper Fbaff
Gamekeeper Fbaff @Runkle:
Most of Brantus group headed West along the Whitewater river several days ago. I figure that you can meet up with them at the Isle of Crabs if you take the west road from here to the coast and then head south."
17 February 2014 at 23:03 · Like
Justin Asin
Justin Asin Runkle Gremp

@ Jasmine
“Great! Might finally get back on track! I wonder how Draco’s doing. Anyway, are you heading are there too?”
19 February 2014 at 01:27 · Like

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