SCENE 27 – Pilgrims Roost Returns
By Gamekeeper Fbaff on Tuesday, 22 October 2013 at 01:11
Chalice is a small city-state town on the border of Darkwood Forest. Ruled by the aging King Pindar’s son, who is newlywed to the daughter of King Salamo, Chalice fortunes have turned for the better with the new political alliance. Prince Barinjhar and the lovely Princess Sarissa.
Repairs to the town walls are being undertaken and a second fortified stockade is being erected around the outlaying houses surrounding the Old Quarters. Soldiers from Salamonis guard caravans of miners and masons are hired for the task as they travel between the Dwarven city of Moonstone. New towers are being constructed for the young royals, one in Chalice and one in Salamonis, to the same design.
The oldest stone building in the town is the Pilgrims Roost, its fading clapper-board Inn sign bearing the image of an ornate yellow goblet on a black background in peeling paint. It is situated in a crack between shops in a street that topples inward, bustling by day and seedy by night, a pervading sense of antiquity creates a very lively atmosphere.
“Oi be late travelin dahn south ter the market at Meerham, n’account of still a lookin fer a crew a guardsman. Can pay hansum fer yer risks, ten gold’ens a head. Rumour ‘as it there’s bandits about these parts spreadin eastwards from the coast they are, Blue Rag Gang ‘ey calls ’emself. Words out on ’em. Been a hirin’ brigands up from that thieves forest dahn south of Blacksand.” A very colloquial accented merchant explains loudly at the bar to a group of interested onlookers. He is one of the old poorer caste who has risen to wealth in recent times.
“We be a needin’ surer roads is what we need, armed wayposts an’ proper tracks between the towns. It’ll be like that around ‘ere one day, ye mark my words. Then life’ll change fer all of us. O’course the royals’ll most likely be chargin us fer use of their guarded routes an safe passage then. Any way to tax a fellow. But right now, this is the good times in this part o the world, thanks to the Royal wedding of Chalice an’ Salamonis up there in those mountains. Oim a plainsman me, well travelled in me time. Narsh be moi name, Egmund Narsh. Trader in wares. Been doin’ well in recent times. But with prosperity do always come felony, thats what my old’uns used to say. The rise in brigands of the wayside is a proof of that. Aye so I be needin’ a fistful o warriors on me way.”
Egmund Narsh is a short, wiry-haired man with grimy skin and clothes, shifty eyed and enjoying himself with confidence. He is splashing money around in the bar and buying in favors from various people who know him here. He seems on friendly terms with the landlord.
The tavern is quieter in the daytime than evenings, and currently under investigation by the Town Guard for a grisly murder here last night and the disappearance of its favourite barmaid, Alana of Chalice. Despite this, it still maintains its historic tradition of gambling, romance, arguing, drinking, smoking, trading, arm-wrestling, fortune-telling, drinking, dining, flirting, story-telling, hiring, drinking, all around the clock.
The Pilgrims Roost has an open-door policy. It is cramped, with wooden beams and steep wooden stairs leading up to a balcony level that surrounds the main room. The balcony rails are perfect for dangling legs through. Pipe-smoke fills the air with pungent flavors while a buxom bar wench carries tankards of ales, collect coins and fills beakers.
Pilgrims Roost Tavern Tariff
Drink Prices per cup / refill
Well Water – free
Grog – 2sp
Dwarven Stout – 3sp
Travelers Wine – 4sp
Liquors – priced per bottle, ask bar staff
Hot Meal – 2gp (soup & bread)
Old Trollborn blended Pipeweed – 3sp pouch
Sparkleflea the Pixie’s Shamanic Pipeweed Mix – 1gp pouch
Hire of Dice pouch – 5sp per hour
2 people like this.
Alfie Mcfarland Are Alphi and Alimar meant to come here?
24 October 2013 at 11:14 · Like · 1
Gamekeeper Fbaff it’s not compulsory; the musician elves have gone there to meet Amavia and they invited you, I made an assumption you would follow – you can do as you please
24 October 2013 at 11:30 · Like · 2
Alfie Mcfarland Taking in to note that the Elves are in a earlier time then the main adventure where can they go?
24 October 2013 at 19:37 · Like · 1
Gamekeeper Fbaff OOC yes this scene occurs before SCENE 1 – the Musty Ember; it is all done by moon phases. There is time to catch up with the other part of the story later…
28 October 2013 at 15:23 · Like · 2
Gamekeeper Fbaff Thurgrimm the Dwarf:
Thurgrimm enters the Pilgrims Roost and marches straight up to the bar.
3 November 2013 at 16:15 · Edited · Like · 2
Pete Kijek Thurgrimm: You! Barkeep!! =Ah’m lookin’ fer mah cousin!!
Thurgrimm then proceeds to describe Garm to the person behind the rudimentary bar.
3 November 2013 at 16:50 · Like · 1
Alfie Mcfarland Alphi Walked up to the bar and asked to the barkeeper “Since you run the local Inn,do you know if the town’s blacksmith needs a apprentice? Also do you know where I can reseach the town’s name and history?”
3 November 2013 at 19:33 · Like · 2
Jardel Mcfarland Alimar listened to the Dwarf that was bellowing at the barman.
Ooc> Does the discribtion of the dwarf called Garm match the mad dwarf they traveled with?
3 November 2013 at 19:37 · Edited · Like · 2
Pete Kijek Thurgrimm: Do ye mind, Elf? Ah’m on a matter of utmost importance to the city of Chalice, an Ah ain’t got time to be putting arrogant young upstarts like yerself in yer place!
3 November 2013 at 19:36 · Like · 1
Jardel Mcfarland Alimar said to the dwarf “Sorry about my twin ,but he is a bit impatient”
3 November 2013 at 19:39 · Like · 1
Pete Kijek Thurgrimm: Ah, he’s yer twin, is he? Well, maybe ye wannae keep him in check an’ get him to mind his manners?! The fate of Chalice, an’ per’aps the whole world hinges on the success of the quest ma companion an’ I are on.
Thurgrimm beckons Jerem into the Inn.
3 November 2013 at 19:43 · Like · 1
Jardel Mcfarland "Whats happened? Asked Alimar.
3 November 2013 at 20:00 · Edited · Like · 1
Pete Kijek Thurgrimm: An’ why would you want tae know, pointy-ear?
3 November 2013 at 20:20 · Like · 1
Alfie Mcfarland Alphi looked down and said the first thing that came into his head: “I’m sorry I didn’t notice you there and it’s not because of your height”
Alphi mentally kicked himself.
4 November 2013 at 19:56 · Like · 2
Pete Kijek Thurgrimm squared up to the young elf, looking up into his eyes with a deadly sincerety.
Thurgrimm: Is that s’posed tae be funny, Elfling?
The dwarf raised his axe to a ready position, running a thumb along the blade and drawing a trickle of blood in the blade’s wake.
<ooc>Does the discribetion sound like the dwarf that travelled with our party?
4 November 2013 at 21:07 · Like · 2
Gamekeeper Fbaff “Yay high, beard down to here, ruddy coloured weathered skin, paunch flopping over his belt…” describes just about every dwarf anywhere of either gender.
The barkeep replies; “Aye, that be the fella!”
He shouts over to the guards;
“These here Elves have got a lead for you, boss.”
4 November 2013 at 21:10 · Edited · Like · 3
Pete Kijek <ooc>
4 November 2013 at 22:38 · Like · 2
Pete Kijek Thurgrimm: Thurgrimm’s the name, Elfling. An Garm’s nae Dwarf! Those guards appear tae be real interested in ye both.
He downs the ale nearest him on the bar, whether it was his or not- and has no intention of paying for it.
Giving the barkeep the description of Garm, he presses the man further for whether he has seen Garm pass through on his way back down to the catacombs.
4 November 2013 at 22:45 · Like · 2
Gamekeeper Fbaff OOC:
Description of Garm from Scene 3: the Hollow road
The rider is dressed in brown and wears a coarse cloak.
… a thin, stubbled rat-like face. He has a long, thin moustache that curls up by the corners of his mouth.
His shabby clothes are grey and brown, apart from a faded blue cloth tied around his elbow. He has a leather satchel on a shoulder strap and tied to his belt with a grey-blue sash are flintlock pistol and a long kinjal (curved blade).
4 November 2013 at 23:02 · Like · 3
Gamekeeper Fbaff The barkeep explains that the last time he saw that man was last night, he was seen drinking with that nob of a scholar from Salamonis.
One of the guards stands and approaches your group.
4 November 2013 at 23:05 · Like · 3
Pete Kijek Thurgrimm (yelling to Jerem, who I believe is still outside) : Garm’s nae come through here. Ah think this may be a dead end. Maybe we should head back an see what the scholar plans to do to get the chalice?
<to> I’d dinnae trust the guards aroond here, they seem somewha’ slack tae me.
4 November 2013 at 23:08 · Like · 2
Gamekeeper Fbaff @Thurgrimm:
Garm is on the next street, around the corner. You will have to yell quite loud for him to hear you. He probably won’t.
You realise how hungry you are, it has been at least twelve hours or more since you last ate. The smell of something delicious cooking from the kitchen causes your stomach to rumble.
“Investigating happens in its own time and demands its own methods, Thurgrimm the Dwarf.” The guard says sternly. “I advise you to explain, in detail, everything that you know about the whereabouts of the suspects in this most horrendous murder enquiry.” He gestures at the window seat where his colleague is watching two frightened looking locals depart after having interrogated them. “We hardly want to add your good name to the list now, do we?”
Veravar, Jerali and Ruaea are discussing ordering some food. “Whats on the food menu?”
The barkeep explains they have a choice of meat and veg broth, with or without bread.
“Is there anything with no meat in it?” Ruaera asks. The barkeep replies; “Bread?”
“Do you have any fruit here?”
“There might be some apples. I’ll check.”
The barman leaves into the kitchen.
4 November 2013 at 23:49 · Like · 2
Pete Kijek Thurgrimm, to the guards: Well, laddie. If ye buy me a wee snack, then Ah’ll be happy to answer yer questions.
5 November 2013 at 08:17 · Like · 2
Pete Kijek <ooc>
5 November 2013 at 08:18 · Like · 2
Jardel Mcfarland “Sorry I was asking about the wrong dwarf.The one we are looking for has lost most of one arm and needs mental healing” Said Alimar. “Barman do you know if Sepher can teach me any spells?”
6 November 2013 at 20:25 · Like · 1
Alfie Mcfarland “What vegetables do you have?” Alphi asked the Barkeeper. “I have some knowedge of cooking”
<ooc:><snorts> Definitely not Dwarf craftmanship!
4 December 2013 at 18:48 · Like · 2
Jardel Mcfarland “Does dwarf stonework have no lines between the blocks of stone?” asked Alimar.
4 December 2013 at 21:58 · Like
Pete Kijek Thurgrimm: Dwarfs are true artists with stone. Granite, Basalt, Slate- It takes years for a beardling to learn his craft. But a master dwarf mason can take rock and turn it into a thing of true beauty! Ah truly hope one day ye may get to lay yer eyes upon such artistry!
4 December 2013 at 22:48 · Like · 2
Alfie Mcfarland “So,to the catercombs” Alphi said slapping his thighs and drawing everyones attention.
“One of us should go to the tower maybe you should Alimar?”
Alphi said to Alimar.
9 December 2013 at 20:40 · Like · 1
Jardel Mcfarland “Ok.But if any one needs healing you have to drag your sorry behinds back to me.I’ll go to the tower then.It should be ‘safer’” Said Alimar. “I’ve just remembered some thing.” He searchs around in his bag.“Ahh, found it.Its this map that has something to do with Calice”.
Ooc:> Sorry gamekeeper for dragging it out now.
9 December 2013 at 21:26 · Like · 1
Alfie Mcfarland “Fine I’ll go to the tower, but please may I have your tree first so she doesn’t get damaged in the tunnels?” Alphi said.
“She might need watering”
9 December 2013 at 21:29 · Edited · Like
Jardel Mcfarland Alimar switched to Elvish “I am going to the tower and thats that.If it comes to healing I will need to be at full health.And anyway YOU are the better swordsman and I am more learned in book art”.He then got out Bernadette and watered her from his waterskin.
9 December 2013 at 21:37 · Like · 1
Alfie Mcfarland Alphi held up his index finger to sign that he would explain later.
Alphi spoke in elvish.
“A healer goes where a healer is most needed.Besides you will have warriors with you.I’m going to the tower” Alphi said in a slightly raised voice.
9 December 2013 at 21:43 · Like · 1
Pete Kijek Thurgrimm (to Jasper) : It appears oor Elves dinnae ken their arse from their elbow!! They dinnae ken where they’re goin’!
11 December 2013 at 18:36 · Like · 1
Gamekeeper Fbaff @ All the Elves, please make a SKILL test.
(type FBAFF as the room name to log the score)
12 December 2013 at 06:53 · Edited · Like
Alfie Mcfarland OoC: Is this so the elves can speak elvish?
Alphi got a 7.
13 December 2013 at 13:47 · Like
Gamekeeper Fbaff @Alfie: OOC
No. It’s to find out who hears the gun shot from outside.
14 December 2013 at 14:20 · Like · 1
Jardel Mcfarland They have GUNS in their world?
14 December 2013 at 21:38 · Edited · Like · 1
Jardel Mcfarland Mini cannons things?Like pistols?Muskets? No one told me. We’re gonna die!
14 December 2013 at 21:39 · Like · 1
Gamekeeper Fbaff OOC: Guns are rare. Nobody seems to have explained how they got there. I blame the gnome inventors.
15 December 2013 at 12:19 · Like · 1
Gamekeeper Fbaff Glief looks concerned for a moment and then says; “I am unused to the sounds of the city.” He continues eating his bowl of vegetable stew.
15 December 2013 at 13:31 · Like
Pete Kijek <ooc> Can Alimar heal it?
24 December 2013 at 14:33 · Like
Gamekeeper Fbaff @Alimar @ Alphi:
The uninjured guard says; “He got a pissle shot lodged in his leg, brave fool. We need to get him treated.” He gestures at the inn doorway and moves the injured man inside.
The two guards who Japser posted to watch the doorway into the building leading to the basement have entered the bar. One is carrying the other, who is bleeding from his leg. The injured man is thrown down onto an available table while the barmaid screeches “You can’t bring that in here!” Only to be told to shut up and fetch clean water, which she does.
“Pissle shot.” says the uninjured guard. “Anyone got any healing?”
24 December 2013 at 14:49 · Like
Jardel Mcfarland Alimar followed the guards in and says “I can heal”.
24 December 2013 at 14:51 · Like
Gamekeeper Fbaff “Good!” Sefer says. The Elves all stand and come over, standing in a circle around the injured man. Some of them begin chanting together. Sefer begins mumbling a spell beneath his breath.
@Alimar: …See More
24 December 2013 at 15:03 · Like
Pete Kijek Thurgrimm, to his companions Jerem and Jasper: So, guess the elves have made their decision? Wha’s next fer us?
24 December 2013 at 15:31 · Like
Jardel Mcfarland Alimar put his hands on the wound and concentrated.
Ooc>Is it a skill roll minus his magic spell number(E.G All Heal(4))?
24 December 2013 at 15:34 · Like
Jardel Mcfarland If so I have got a 2.
24 December 2013 at 15:34 · Like
Gamekeeper Fbaff You need to roll equal to or less than the Magic Skill value. This is found by adding your SKILL rate to your Magic Skill rate.
The number for the spell shows how many Magic Points it costs to cast it (the MP cost applies if you are successful or not).
24 December 2013 at 18:23 · Edited · Like
Jardel Mcfarland Have I cast it?I got a 2.
24 December 2013 at 20:29 · Like
Jardel Mcfarland I did -4 so it might be a 6.
24 December 2013 at 20:29 · Like
Gamekeeper Fbaff OOC: @Alimar:
Rolling a 2 for casting a spell is a success.
Everyone watches in fascination as a little metal ball pops up through the bleeding hole in his exposed thigh and the flesh fixes itself together before your very eyes.
The combination of all the Elven combined magic has endured that not only is the guard no longer injured, he is also now healthier than he has ever been, indeed he looks ten years younger! He leaps to his feet and beats his chest and is thoroughly chirpy. He claps his hand on his companion guards shoulders and smiles at everyone, so full of energy that he runs out of the inn shouting “Come, we have a bandit to catch!”
Leaving the other guard to thank you all and explain that the door of the building flew open taking them by surprise, and a bedraggled looking bandit rushed out and shot him in the leg with a pissle before running off up the street and disappearing into the alleyways of Chalice town.
24 December 2013 at 22:39 · Like · 1
Alfie Mcfarland “We should close the gates immediately, so the thief doesn’t have a chance to flee the town” Alphi said.
Ooc: What are magic ponits and how do they work?
I think I have posted another comment on Alphi’s profile.
26 December 2013 at 20:57 · Like
Gamekeeper Fbaff OOC: @Alphi:
Magic Points are from AFF2.
In AFF1 we use STAMINA points instead.
This forum uses both systems although when it began AFF2 had not come out yet, and i still have not got a copy. I recall a year ago planning to get one in the new year… hmm
26 December 2013 at 22:35 · Like · 2
Alfie Mcfarland Ooc: The comment I was refuring to was the spell.Am I allowed to use it?
Also does Alimar have to take away Stamina points? If not how many magic points does he have remaining?
26 December 2013 at 22:40 · Edited · Like
Gamekeeper Fbaff OOC Which of you is casting the spell; Alphi or Alimar?
okay I checked, you are both using AFF1 not AFF2 on your character sheets, so the way magic works is that you will deduct 4 STAMINA points from your character sheet for casting All heal, if the spell works or if it does not work.
As it happens, the spell works well.
27 December 2013 at 17:26 · Edited · Like · 2
Alfie Mcfarland Ooc: How many magic points would Alphi have if we wee using AFF2?
29 December 2013 at 13:49 · Like
Gamekeeper Fbaff OOC @ Alfie Mcfarland I dont know I dont have that system. Probably the same.
30 December 2013 at 15:50 · Like
Jardel Mcfarland Alimar wiped the beads of sweat of his forehead.He picked up the metal ball and gave it to the one remaining guard.“You should give this to your companion as a souvenir” Said Alimar.
31 December 2013 at 23:43 · Like
Alfie Mcfarland Alphi clutched the guard’s shoulders and said
“Quick, how many gates are there”
31 December 2013 at 23:52 · Like
Gamekeeper Fbaff The guard holds the metal ball in his hand, closing his fist on it and weighing it decisively. “I will. Gates? In chalice? I never counted. Dozens. Oh you mean in the city walls? Five, I think. We should sound the alarum bell.”
31 December 2013 at 23:59 · Like · 2
Jardel Mcfarland “Can I go to the tower after we help capture this fellow?” Asked Alimar.
6 January 2014 at 21:26 · Like
Gamekeeper Fbaff @Alimar:
Nobody is sure who you are directly talking to, so no-one answers. However, Sefer of Serion the purple clad wizard gives you a kindly and assuring wink.
8 January 2014 at 19:17 · Like
Pete Kijek Suddenly a body is thrown from the tavern into the street, with an angry dwarf stood in the doorway.
“Next time ye sae much as look at ma cup, ye’ll be drinking through a straw!!”
9 January 2014 at 22:18 · Like · 1
Gamekeeper Fbaff OOC @Pete: whose body? Thurgrim threw it into the street? I think i missed something here
9 January 2014 at 22:42 · Like
Pete Kijek <ooc> Pick one of the unfortunate denizens of the tavern- I’m just using it as a tool to re-enter the action. Kinda got left behind there a little wink emoticon
9 January 2014 at 23:38 · Like · 1
Gamekeeper Fbaff @Thurgrimm:
Okay so you are grabbing the first hapless peasant who happens in your path and hoist him past the town guard, a table of elves, a wizardly looking wizard and your adventuring companions, and throw him out through the door into the street… at which time you feel the firm grip of a town guardsmans fingery fist closing down on your right shoulder and the words “You’re nicked, son!” as said peasant recovers from his understated ‘ah’ and picks his face out from the dung and glares up toward you.
“Thurgrimm!” He shouts in a posh regional accent. “You bastard! I’ll have your head for this, do you know who I am?” Obviously you don’t know who he is, and re-appraise his clothes as being somewhat less those of a peasant and more those of a minor nobleman.
“I told you not to give him any more to drink!” Ruaera shouts at the barmaid.
Jasper appears and begins negotiating with the town guard and minor nobleman a fair price for letting you off the hook. “It’s coming out of your wages though, Dwarf.” Your employer says through gritted teeth, he is evidently unhappy at your aggressive tendencies and makes grandiose apologies about his ex-employee’s drunken behavior.
“It could be worse.” the barmaid retorts. “Aggressive drunks are one thing, its the sleazeballs we usually have to watch out for around here. At least with bruises there’s evidence, try showing a slap on the backside to the guards to prove your point…”
The guard likes the sound of this and decides to let you off; he hastily makes his way toward the alarum bell after his companion.
10 January 2014 at 00:10 · Edited · Like · 1
Alfie Mcfarland “We’ll need to split up to cover the town gates.” Alphi said.
10 January 2014 at 14:23 · Like · 1
Gamekeeper Fbaff @Alfi:
Amavia, the forest elf student of the human wizard Sefer, gently touches your arm. She speaks in Elvish;
“These are human issues, let them take care of their own. Come with us to the tower that we may get acquainted.”
20 January 2014 at 13:36 · Edited · Like · 1
Alfie Mcfarland Alphi turned to Ruaera and says in Elvish “If someone stole something of yours, you would want it back”
15 January 2014 at 14:32 · Like · 1
Jardel Mcfarland “I’m going to the tower. This town appears to be busy, something interesting might happen there” said Alimar.
15 January 2014 at 14:34 · Like · 1
Gamekeeper Fbaff @Alphi:
Amavia smiles at you; “But why would someone do that? What have I that is desirable to others enough to steal it from me?”
“Come, friend.” The wizard Sefer’s voice is in your mind again. “The tower is near.” He gives a sideways nod at Amavia who rolls her eyes in reply. Then he strides up the street (facing right as you leave through the front door of the Pilgrims Roost).
20 January 2014 at 13:34 · Edited · Like · 2
Gamekeeper Fbaff OOC my bad, I got the names of the elves mixed up – it is Amavia, not Ruaera, who is the student of Sefir; I have edited previous comments to correct this. Ruaera is one of the three musician elves.
20 January 2014 at 13:37 · Edited · Like · 1
Jardel Mcfarland Ooc>:Its ok I understand.You have lots of characters to keep track of minor and main.
20 January 2014 at 19:06 · Like
Jardel Mcfarland Alimar said “Bye,I’ll catch you later”.He then ran outside and followed Sefer.The cane wasn’t touching the floor.
20 January 2014 at 19:08 · Like
Alfie Mcfarland “Bye” Alphi shouted back. “Maybe we should head to the catercombs now” Alphi turned to Amavia And said
“Some people will steal anything they think is precious, to themselves or the owner, it doesn’t matter which.”
24 January 2014 at 20:07 · Like · 1
Gamekeeper Fbaff “We won’t be going back to the catacombs, lad.” says Jasper, the bald headed man with round glasses and black holes for eyes. “Our quarry is fled.” He has returned into the inn to collect his bulky leather satchel, which has scrolls sticking out of it. “Lest you can outrun him.”
He sits down and looks thoughtful. “I dare say our budget extends to a reward for the safe retrieval of the chalice and the arrest of Garm Nightblade. Barmaid, where can I get posters drawn up?”
Amavia replies; “Sefir can do that. Come, we should away tot he tower. Perhaps from there we will set eyes on your quarry through the wizards lense.”
Please turn to SCENE 30 – A Wizards Tower
29 January 2014 at 11:26 · Edited · Like · 1