the Tower Ruin

The tower ruin  sketch o pversion

The Tower is situated in Goston Vale Woods and is difficult to find. It is assumed (correctly) that obfuscation magic hides its location. It has been left to degenerate. It is near a roadside way-marker; a carved stone in the shape of a cheeky face poking its tongue out, less half a days travel North from Ridge on a disused road toward the the Coachman Inn crossroads at the head of the Forest of Thieves valley and the village of Goston.

A sense of loneliness pervades the small forgotten forest clearing in which the forsaken tower ruin is situated.

Directly behind the half-rotted front door is a pit from which rancid dead animal smell. The room has alcoves in the exterior wall, once covered in wall hangings.
The fire-place room is wood paneled.

An open doorway in the spiral stairs opens onto a first floor room facing the forest, because the walls and ceiling is gone. A thick layer of guana out from which grow several small trees and bushes. To the left the wall runs to the outer edge, which has in places remnants of the wall now a few stones high, and in other places a direct drop. Thick ivy grows up or hangs down this wall, clinging to the overhanging floor above.

To the right another wall runs between the stairs and ends half way toward the outer edge where there is a wide arch stretching to the outer wall and a large open window. The arch supports a ceiling section above; the wall around the window is intact although it crumbles away to either side.

There are many brave and noisy crows here. There are also many nests from which sounds of young crows can be heard.

The spiral stairway continues upward.

The door in the first room into which the stairs open is slightly behind the ivy by several inches. It is not difficult to chop back the ivy enough to access the door. It is old, it has a round bronze handle that operates a latch, and there is no key hole. The hinges to your right of the door are very stiff but a persuasive shoulder barge cracks it open enough to step into the room.

The room is intact, dry, carpeted, dusty but otherwise not dirty, other than a man sized hole in the near-side exterior wall that is totally blocked up by thick ivy growing up the outside of the tower. There is a fireplace in the far-side exterior wall. The exterior wall curves around from your right to directly in front of you where the fireplace is situated. The wall to the left is angled where it stems out from the central stairwell; there is a closed door on the near-side.

There is an assortment of furniture in here; a large cushioned armchair near the fire, a four poster double bed, a wooden wardrobe, a bureau (angled writing desk) and chair, a large knee-high flat-topped chest and a grimy mirror hanging on one wall. There are cushions dotted around. All of the upholstery could do with a wash to test if it is rotted or useful.

There is also a full suit of plate armour in the corner holding a big long-handled sword. Its matching round shield hangs on the wall amidst fading and embroidered tapestry wall hangings. There is no crest on the shield, it is wood with a sturdy metal rim and studs.

Beneath the bed are a metal bed pan and a smaller wooden chest. There is a large boar skin [boar as in pig, that is not a typo for bear] on the floor in front of the fire, complete with a tusked head.

The well room is intact.

There are trees growing here in which crows roost. Half of the floor is open to the sky, only one room, housing the well, is completely intact. This room has no door and the well shaft is uncovered although the metal brackets for a lid are present.

Adjacent to the well room is a larger room containing a fireplace and two functional but weathered doors. However the external wall has a large hole in it that can be climbed through. Thick ivy trails down over this hole, hiding it; which is perhaps strong enough to climb?

There is an external doorway here leading to a broken balcony made of stone and supported by arches on the external wall. Trees grow in it forming a tunnel between the edge and the interior wall.

Spiral stairs lead to through an intact but weathered door to a crumbling ledge that runs full circle around the stairs. This floor section used to be the inner ring of the third floor, supported on arches from the central pillar that houses the stairs. The exterior walls are mostly gone; only the chimney rises in some broken brickwork but is inaccessible. There is a tree growing from the ledge making full circle access difficult. Its canopy covers some of the open room below. The view from here is partial due to the tall tree’s of the woods surrounding the tower.

The fourth floor is little more than the spiral stairway from which a view over the top of the forest.


Most of the towers history remains a mystery.
It is mentioned in a book of the Siege of Ridge held in Ridge Museum as ‘an olde towar summeplace wherin an area to Northe of ye River’. Perhaps there are forgotten books in Salamonis Library with a more complete history.
What is known is that it was used as a headquarters during the Siege of Ridge.

the Tower Ruin

Advanced Fighting Fantasy Gamekeeper